The cost of building backend tech for games?
~$22M per studio.
@BeamableNetwork is absorbing that cost and breaking it into rentable components.
[Product report] ↓

If you’re watching @BeamableNetwork from the sidelines, this is the door in!
The community hub gives early access to airdrops, node sales, and network events with actual tasks.
Access can be earned by actually showing up.
I look at a lot of DePIN projects.
@BeamableNetwork doesn’t feel like it reinvented itself for crypto. It’s turning a Web2 backend with real throughput into a protocol others can run.
That shift from product to protocols is what I watch closely. Because this is what backend should’ve looked like all along.
Finally, backend infra in gaming that doesn't just talk modularity but actually rewards it.
@BeamableNetwork feels like a sleeping giant for on-chain games.
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Disclaimer: The content above is only the author's opinion which does not represent any position of Followin, and is not intended as, and shall not be understood or construed as, investment advice from Followin.
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