Author | Max Wong @IOSG
TL;DR
Infrastructure is saturated; consumer applications are the next frontier.After years of investing in new L1, Roll-up, and development tools, technical marginal returns are minimal, and users do not automatically flood in just because the technology is good. Now, attention creates value, not architecture.
Liquidity stagnates, retail investors are absent.The total stablecoin market value is only about 25% higher than the 2021 historical peak, with recent increments mainly from institutions purchasing BTC/ETH for their balance sheets, rather than speculative capital circulating within the ecosystem.
Core assertion
Friendly regulatory policies will unlock the "second wave" of development.More clear US policies (Trump administration, stablecoin bill) will expand TAM and attract Web2 users who only care about tangible applications, not underlying technical architectures.
Narrative market rewards real usage.Projects with significant revenue and PMF—such as Hyperliquid (about $900 million ARR), Pump.fun (about $500 million ARR), Polymarket (about $12 billion trading volume)—far outperform infrastructure projects with high financing but lacking users (Berachain, Sei, Story Protocol).
Web2 is essentially an attention economy (distribution > technology); as Web3 deeply integrates with Web2, the market will follow—B2C applications will expand the pie.
Past liquidity bottlenecks were due to a lack of clear framework and obvious market island effect; now, stablecoin regulations have become clear, which is beneficial to liquidity
Political-level positive sentiment has a greater impact on consumer applications than on infrastructure, because consumer applications can attract a large number of Web2 users
Web2 users only care about the application layer that can directly interact with and products that bring value to themselves - they want Web3's "Robinhood", not a "crypto version of AWS"
Robinhood
Google/YouTube
Facebook
Instagram
Snapchat
ChatGPT
Market Maturity → Focus on Real Users + Revenue + PMF > Infrastructure + Technology
In the narrative market, capital continues to flow to projects with real revenue and real PMF, and the vast majority are consumer applications because they have real users
Hyperliquid
Pump.fun
Polymarket
Significance: Technology is important, but good technology alone does not attract users; good technology must be implemented → the easiest path is consumer applications
Method: Projects with unified extreme UX and value capture mechanisms will attract users. Users do not care about slightly better technology unless they can "feel" it
Builders are shifting from "technology is king" (2019-2023) to "user-first". Chains with actual needs, not just subsidized ecosystems or tools, will attract developers
In the past, the market made developers write extensions for Firefox for subsidies, rather than acquiring real users on Chrome
Typical counterexample: Cardano
Web2 has always been an attention economy (distribution > technology); after deep integration with Web3, it will be the same - B2C applications will expand the overall market
Viral spread and attention are the key to success → Consumer applications are the easiest to achieve
Because network effects are easily embedded in consumer applications → such as binding Twitter and receiving protocol rewards for posting (Loudio, Kaito)
Therefore, consumer application content is easily generated → easy to go viral and occupy mindshare
B2C applications can easily create topics through user behavior, incentives, or community (Pump.fun vs Hyperliquid)
Viral spread brings attention, attention brings users → Viral applications will attract new retail investors and expand the market